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path: root/collections/src/main.rs
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fn main() {
    // Vector
    let v: Vec<i32> = Vec::new();

    // Macro
    let v = vec![1, 2, 3];

    // Update
    let mut v = Vec::new();

    v.push(5);
    v.push(6);
    v.push(7);
    v.push(8);

    // Free when out of scope
    {
        let v = vec![1, 2, 3];
    }

    // Access
    let mut v = vec![1, 2, 3, 4, 5];

    let third: &i32 = &v[2];
    println!("The third element is {}", third);

    match v.get(2) {
        Some(third) => println!("The third element is {}", third),
        None => println!("There is no third element."),
    }

    // immutable borrow
    // let first = &v[0];
    let first = v[0];

    v.push(6);

    println!("The first element is: {}", first);

    // Iterating
    let v = vec![100, 32, 57];
    for i in &v {
        println!("{}", i);
    }

    // Iterating(mutable)
    let mut v = vec![100, 32, 57];
    for i in &mut v {
        *i += 50;
    }

    // Storing multiple types using enum
    #[derive(Debug)]
    enum SpreadSheetCell {
        Int(i32),
        Float(f64),
        Text(String),
    }

    let row = vec![
        SpreadSheetCell::Int(3),
        SpreadSheetCell::Text(String::from("blue")),
        SpreadSheetCell::Float(10.12),
    ];

    for (i, cell) in row.iter().enumerate() {
        println!("Cell {} is {:?}", i, cell);
    }

    // Push string
    let mut s = String::from("foo");
    s.push_str("bar");

    let mut s = String::from("ol");
    s.push('l');

    // Concatenation
    let s1 = String::from("tic");
    let s2 = String::from("tac");
    let s3 = String::from("toe");

    // take owership of s1, append s2 and s3 to it
    let s = s1 + "-" + &s2 + "-" + &s3;
    println!("{}", s);

    let s1 = String::from("tic");
    let s2 = String::from("tac");
    let s3 = String::from("toe");

    let s = format!("{}-{}-{}", s1, s2, s3);
    println!("{}", s);

    // Iterating
    for char in "你好世界".chars() {
        println!("{}", char);
    }

    for byte in "你好世界".bytes() {
        println!("{}", byte);
    }

    // Hash map
    use std::collections::HashMap;

    let mut scores = HashMap::new();

    scores.insert(String::from("Blue"), 10);
    scores.insert(String::from("Yellow"), 50);

    // Using `collect` method
    let teams = vec![String::from("Blue"), String::from("Yellow")];
    let initial_scores = vec![10, 50];

    let mut scores: HashMap<_, _> = teams.into_iter().zip(initial_scores.into_iter()).collect();

    // Owership
    let field_name = String::from("Favorite color");
    let field_value = String::from("Blue");

    let mut map = HashMap::new();
    map.insert(field_name, field_value);

    // field_name and field_value is invaid now
    // println!("field_name: {}, field_value: {}", field_name, field_value);

    // Access
    let team_name = String::from("Blue");

    let score = scores.get(&team_name);
    match score {
        Some(score) => println!("{}: {}", team_name, score),
        None => println!("{} not found", team_name),
    }

    // if let Some(score) = score {
    //     println!("{}: {}", team_name, score);
    // } else {
    //     println!("{} not found", team_name);
    // }

    for (key, value) in &scores {
        println!("{}: {}", key, value);
    }

    // Updating(overwriting)
    scores.insert(String::from("Blue"), 25);

    println!("{:?}", scores);

    // Updating(insert if not exist)
    scores.entry(String::from("Red")).or_insert(50);
    scores.entry(String::from("Blue")).or_insert(50);

    println!("{:?}", scores);

    // Updating(based on old value)
    let text = "hello world wonderful world";

    let mut map = HashMap::new();

    for word in text.split_whitespace() {
        let count = map.entry(word).or_insert(0);
        *count += 1;
    }

    println!("{:?}", map);
}